woensdag 6 augustus 2014

4 Things Design Teams Can Learn From Dawn of the Planet of the Apes

The movie Dawn of the Planet of the Apes was another great movie that I highly recommend to everyone. It’s not just about talking apes or the dwindling size of the human population. Not just about who is right and who is wrong. But it’s a story of how complex groups are, no matter how small or big.


If you haven’t seen the movie yet, now is a good time to turn back. Although I did not write heavy spoilers that would give away most of the movie. I’ll classify this article as a “mild spoiler” review-ish.


So, what can design and development teams learn from the movie? Let me point them out for you!


Points in Planet of the Apes to Learn From


1. Change and Unrest Go Hand in Hand


Take Ceasar’s tribe as an example. For a decade they had lived the way they knew, learning and building their own home, and when humans appeared again it caused unrest. But only when Ceasar allowed the humans to enter their territory and work on the hydroelectric power plant did Koba and his cronies express their discontent. All Ceasar wanted was for apes and humans to live in peace, an idea that is foreign to Koba.


Planet of the Apes 1
© 2013 – Twentieth Century Fox Film Corporation


As your team grows bigger, you will notice that you can’t innovate without causing a little bit of discomfort among the members. In fact, this is backed up by science. That we, by default, reject external factors that may change our current societal structure. We don’t want change, because that means getting out of our comfort zone. And no one wants to experience discomfort willingly.


I’ve had the pleasure of working with several design teams for the past three years and there is one thing I noticed among them. That whenever a new tool or process was introduced, some would argue against it while the others would just accept it.


As an example, one team upgraded to a different project management tool (they work remotely), from Basecamp to Asana and many expressed their dislike for the change. Same goes for other web design tools. And rightly so, because people spend days of their time trying to learn shortcuts, functions, and the like only to be replaced by something else after a couple of months or a year.